Fall of The Magi

Type: Game

Source: Personal Project

Language: C#

After I was done with my studies, some of my friends contacted me because they were looking for a programmer to help them to build a game from their imagination. My friends are hobbyists with art skill for: texture drawing, animation, 3d modeling and sound design.

I wanted to make a project with them that was simplified so I could show them how gamedev projects usually go with Unity3D engine to help. The goal was to keep this project as simple as possible so it could be done quickly and them move onto more complicated projects.

The game was planned as a “infinite runner” type game. Instead of making the player’s character running horizontally and avoiding some obstables on it’s way, we wanted to make a vertical version. Since we wanted to make the game work on phones, it would also make sense to make it vertical for the phone’s screen aspect ratio. We ended up choosing to make a game about a mage jumping down on books in his library.

Features included in the game:

Here are some screenshots of the game in action: